PORTFOLIO 2025
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INTRO
Blender-centric workflow
This chart explains how Blender has become an integral part of my workflow as a Designer focusing on the Conceptual modeling aspect. Phases marked with a * are where Blender really shines.
INDUSTRY
WORKFLOW
Typical pipeline used in the design industry
OPTIMAL INTEGRATION
OF BLENDER IN DESIGN PIPELINE
Tools: Alias (Subd or Nurbs), Rhino (Subd), Solidworks…
↑ INDUSTRY STANDART ↑
EARLY 3D DEV*
Initial 3D iteration
↓ BLENDER WORKFLOW ↓
SUB-D FOR AUTOMOTIVE SURFACING
Subdivision-based workflows are optimal for automotive surfacing, as they are optimized for complex surface handling. Also, Blender's Subd models can be exported straight into Alias as SubD models.
non-SUB-D FOR COMPONENT LEVEL MODELING
For components and other products, a direct polygonal modeling approach with non-destructive modifiers is preferred, resulting in highly customizable models with adjustable chamfers, fillets, cutouts, crown, and more.
Tools: Alias (Nurbs), Rhino, Solidworks…
↑ INDUSTRY STANDART ↑
3D DEVELOPMENT*
Detailed 3D models
↓ BLENDER WORKFLOW ↓
parenting and assemblies
Parenting objects to create assembly-like hierarchies, combined with drivers and constraints, is ideal for quickly analyzing interactions between multiple components.
PROCEDURAL CONFIGURATIONS
Use of complex modifier stack and geometry nodes to create complex patterns (front grill, etc).
Tools: Alias
↑ INDUSTRY STANDART ↑
PROTOTYPING AND CLASS-A
High quality surfaces
↓ BLENDER WORKFLOW ↓
HIGH FIDELITY SURFACES
Although not Class-A, Blender can achieve very high-fidelity surface quality using techniques like Shrinkwrap and Geometry Nodes, making models prototype-ready without requiring a finalized Class-A Alias model.

Tools: Keyshot, VRed, Unreal Engine…
↑ INDUSTRY STANDART ↑
VISUALIZATION*
and real time Configurators
↓ BLENDER WORKFLOW ↓
MODEL CONFIGURATOR WITHIN BLENDER
With a clever file optimization and the use of dynamic drivers and other addons, Blender can be used as a Live Configurator. This means you can create, edit, animate and render a model in one single interface.
CONCLUSION
✓ Blender <> Alias cross-compatibility (subd compatiblity)
✓ CAD to Blender import compatibility via STEP file
✓ Non-destructive workflows (modifiers, geometry nodes)
✓ Ray-tracing (Cycles) + real-time visualization (EEVEE)
✓ Custom scripting for infinite Blender configurations
✓ Blender adopted in most major European OEM (VW, Stellantis…)
✓ Free, open-source and offline.
PART1
Flying stuff
Compilation of professional projects related to flying vehicles.



SECTION A
PROJECT 01
ABOUT
After graduating from the RCA, I discovered a bold Aussie startup aiming to build the first flying race car, leading me to moving to Australia in 2018.
project 01



4 years of content
Sketch, model, iterate. The Speeder went through multiple phases (MK1, MK2, MK3…).


MK4 SPEEDER
☑ 60s aesthEtics ELECTRIC EVTOL
☑ QUADCOPTER X-FRAME
☑ FORMULA-E SPIRIT
A HOLISTIC VISION
Airspeeder is more than a vehicle — it's a vision for the future of racing, with entirely new 3D circuits.


STORYTELLING
Alongside my role as a Vehicle Designer, I played a key part in supporting marketing with compelling renderings to sell the vision.

MOTORSPORTS
IN THE AIR

INTERIOR DESIGN
I led both the exterior and interior design of all Speeder concepts.

personal
NOTE
From startup to Series B, my journey at Airspeeder sharpened my design skills and sparked my interest in modeling and animation.


H2MK4
REDESIGN
In 2022, the company made a complete turnaround—with a new platform, new technology, and a fresh design, requiring a brand new 3D animation for sponsors and investors.
BONUS CONTENT 1
Raw pre-render animatic for a potential other use of the H2MK4…
BONUS CONTENT 2
Fluid simulation exercise (Liquigen)
SECTION A
PROJECT 02

project 02

FUTURE
LUXURY
Skylark is the ultimate vision of personal transportation.

FULL CGI ANIMATION
With a very tight deadline, I created a 20-second snapshot illustrating the typical usage scenario of the Skylark. Animation done on Lumion.
SECTION A
PROJECT 03


PROSPECTIVE
CONCEPTS
I was tasked with designing a prospective hypersonic concept to serve as the baseline for a future scale model.


SECTION A
PROJECTS 04

AIRCRAFT
INTERIOR
I helped the french team at EENUEE designing modular aircraft interiors.
SECTION A
PROJECTS 05

ABOUT
The experience was modeled in Blender and tested in VR to assess ergonomics.

OCEAN50
INTERIOR
I collaborated with French skipper Sébastien Rogues and his team on a new layout for his racing yacht.
PART2
For the love of wheels
3 personal car projects showcasing my design, sketching and polygonal modeling skills.
SECTION B
PROJECT 01
project 01
DESIGN BRIEF
Redesign the iconic Renault Clio V6
3D Challenge
Model a car within 2 weeks


radical design
Radical proportions meet heritage—this Clio V6 reinterpretation honors the original's rear-engine layout while pushing design boundaries.



SECTION B
PROJECT 02
DESIGN BRIEF
Imagine a Luxurious Kia sedan
3D Challenge
Achieve high quality surfaces

project 02





SECTION B
PROJECT 03
project 03
DESIGN BRIEF
Model a military Tesla-inspired ATV
3D Challenge
Use direct modeling techniques (no subdiv)
Make the vehicle modular for assault scenarios











PART3
Industrial Design
Experience at Blackmagic Design and other freelance gigs

SECTION C
PROJECT 01
project 01




Prototype
3D printed prototype
Modifier-based Grid pattern experimentation




SECTION C
PROJECT 02

project 02
IOT
SPRAYER
Restyling project for a chemical sprayer trailer, aiming to enhance visual appeal while maintaining repairability and ergonomic efficiency.

quick NPR Animation
Non-photorealistic animation offers an efficient way to present product variations without relying on complex shaders or long render times.




SECTION C
PROJECT 03
project 03



SURGERY
ROBOT
Surgical robot concepts, developed through hand sketches as requested by the client to inspire fresh perspectives beyond their current contractor.




PART4
Showreel
Compilation of various 3D animation projects.