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Blender-centric workflow
As a Designer, Blender has become an integral part of my workflow. Throughout the years, I've consolidated a robust Concept modeling workflow, compatible with the design and engineering industry.
INDUSTRY
WORKFLOW
Typical pipeline used in the design industry
BLENDER
INTEGRATION
Tools: Alias (Subd or Nurbs), Rhino (Subd), Solidworks…
↑ INDUSTRY STANDART ↑
EARLY 3D DEV
↓ BLENDER WORKFLOW ↓
SUB-D FOR AUTOMOTIVE SURFACING
Subdivision workflows work well for car modeling because they’re designed to handle smooth, complex surfaces. You can also export Blender’s SubD meshes directly into Alias while keeping them as SubD models.
non-SUB-D FOR COMPONENT LEVEL MODELING
For general components and products, straightforward polygon modeling with non-destructive modifiers is usually the better choice. It keeps the model flexible, making details like chamfers, fillets, cutouts, or crowns easy to adjust at any stage.
Tools: Alias (Nurbs), Rhino, Solidworks…
↑ INDUSTRY STANDART ↑
3D DEVELOPMENT
↓ BLENDER WORKFLOW ↓
parenting and assemblies
Parenting objects and adding drivers or constraints lets you build simple assemblies and quickly test how parts interact.
PROCEDURAL CONFIGURATIONS
Using a rich modifier stack or geometry nodes is an efficient way to generate complex patterns like front grills and similar details.
Tools: Alias
↑ INDUSTRY STANDART ↑
ADVANCED SURFACING
↓ BLENDER WORKFLOW ↓
HIGH FIDELITY SURFACES
Blender isn’t Class-A, but with tools like Shrinkwrap and Geometry Nodes you can still get very clean, prototype-ready surfaces without needing a finished Class-A Alias model.

Tools: Keyshot, VRed, Unreal Engine…
↑ INDUSTRY STANDART ↑
VISUALIZATION
↓ BLENDER WORKFLOW ↓
MODEL CONFIGURATOR WITHIN BLENDER
With good file optimization, dynamic drivers, and a few helpful addons, Blender can act as a live product configurator using either of its render engines.
CONCLUSION
✓ Covers the full 3D concept pipeline.
✓ SubD-compatible with Alias.
✓ CAD-friendly with STEP import.
✓ Excellent for fast, non-destructive concepting.
✓ Great for real-time and photoreal renders.
✓ Supports custom scripted workflows.
✓ Adopted by major European OEMs.
✓ Free, open-source, and offline.
PART1
Flying stuff
Compilation of professional projects related to flying vehicles.



SECTION A
PROJECT 01
ABOUT
After graduating from the RCA, I discovered a bold Aussie startup aiming to build the first flying race car, leading me to moving to Australia in 2018.
project 01



4 years of content
Sketch, model, iterate. The Speeder went through multiple phases (MK1, MK2, MK3…).


MK4 SPEEDER
☑ 60s aesthEtics ELECTRIC EVTOL
☑ QUADCOPTER X-FRAME
☑ FORMULA-E SPIRIT
A HOLISTIC VISION
Airspeeder is more than a vehicle — it's a vision for the future of racing, with entirely new 3D circuits.


STORYTELLING
Alongside my role as a Vehicle Designer, I played a key part in supporting marketing with compelling renderings to sell the vision.

MOTORSPORTS
IN THE AIR

INTERIOR DESIGN
I led both the exterior and interior design of all Speeder concepts.

personal
NOTE
From startup to Series B, my journey at Airspeeder sharpened my design skills and sparked my interest in modeling and animation.


H2MK4
REDESIGN
In 2022, the company made a complete turnaround—with a new platform, new technology, and a fresh design, requiring a brand new 3D animation for sponsors and investors.
BONUS CONTENT 1
Raw pre-render animatic for a potential other use of the H2MK4…
BONUS CONTENT 2
Fluid simulation exercise (Liquigen)
SECTION A
PROJECT 02

project 02

FUTURE
LUXURY
Skylark is the ultimate vision of personal transportation.

FULL CGI ANIMATION
With a very tight deadline, I created a 20-second snapshot illustrating the typical usage scenario of the Skylark. Animation done on Lumion.
SECTION A
PROJECT 03


PROSPECTIVE
CONCEPTS
I was tasked with designing a prospective hypersonic concept to serve as the baseline for a future scale model.


SECTION A
PROJECTS 04

AIRCRAFT
INTERIOR
I helped the french team at EENUEE designing modular aircraft interiors.
SECTION A
PROJECTS 05

ABOUT
The experience was modeled in Blender and tested in VR to assess ergonomics.

OCEAN50
INTERIOR
I collaborated with French skipper Sébastien Rogues and his team on a new layout for his racing yacht.
PART2
For the love of wheels
3 personal car projects showcasing my design, sketching and polygonal modeling skills.
SECTION B
PROJECT 01
project 01
DESIGN BRIEF
Redesign the iconic Renault Clio V6
3D Challenge
Model a car within 2 weeks


radical design
Radical proportions meet heritage—this Clio V6 reinterpretation honors the original's rear-engine layout while pushing design boundaries.



SECTION B
PROJECT 02
DESIGN BRIEF
Imagine a Luxurious Kia sedan
3D Challenge
Achieve high quality surfaces

project 02





SECTION B
PROJECT 03
project 03
DESIGN BRIEF
Model a military Tesla-inspired ATV
3D Challenge
Use direct modeling techniques (no subdiv)
Make the vehicle modular for assault scenarios











PART3
Industrial Design
Experience at Blackmagic Design and other freelance gigs

SECTION C
PROJECT 01
project 01




Prototype
3D printed prototype
Modifier-based Grid pattern experimentation




SECTION C
PROJECT 02

project 02
IOT
SPRAYER
Restyling project for a chemical sprayer trailer, aiming to enhance visual appeal while maintaining repairability and ergonomic efficiency.

quick NPR Animation
Non-photorealistic animation offers an efficient way to present product variations without relying on complex shaders or long render times.




SECTION C
PROJECT 03
project 03



SURGERY
ROBOT
Surgical robot concepts, developed through hand sketches as requested by the client to inspire fresh perspectives beyond their current contractor.




PART4
Showreel
Compilation of various 3D animation projects.