TRUSTED BY
about
Born in Paris, raised on the French Riviera, educated in London and now based in Sydney (citizenship), I’m a Vehicle/Industrial Designer and 3D Artist with experience spanning electric bicycles, racing trimarans, electric aircraft, flying race cars, and hypersonic travel. Versatile and curious, I blend digital expertise with hands-on design across startups and large companies, combining traditional sketching, polygonal modeling, and 3D animation.

referrals
+

concept modeling
Surfacing
NURBS MODELING
Relatively new to the market, Plasticity is my weapon of choice for NURBS modeling, due to its refreshing workflow, modern UI and cross-compatibility with Blender. It is constantly updated and is currently sitting next to Rhino in terms of capabilities.

2D ideation
DIGITAL SKETCHING

solidworks & FUSION
cad
basic cad modeling

AI TOOLS
2D Ideation
CONCEPT ITERATION BOOSTER

Alias
Surfacing
NURBS & SUBD SURFACING

Keyshot
rendering
Product rendering

Liquigen
Simulation

Davinci Resolve
video editing

GFM Editor (DISCONTINUED)
BLENDER addon for car modelers
Custom Python script offering a suite of shortcuts designed to facilitate on-the-go editing of complex surface models with intricate details.

















































