
IS FELIX PIERRON
intro
Born in Paris, France, and based in Melbourne, Australia (dual citizen), I’m a Vehicle/Industrial Designer and 3D Artist with experience spanning electric bicycles, racing trimarans, electric aircraft, flying race cars, and hypersonic travel. Versatile and curious, I blend digital expertise with hands-on design across startups and large companies—combining traditional sketching, polygonal modeling, and 3D animation.
skillset
✅sketching*
✅modeling
✅animation
✅prototyping*
*Industrial and Vehicle Designer (Exterior)

referrals
seen on
RESUME
skills
+

NURBS MODELING
Relatively new to the market, Plasticity is my weapon of choice for NURBS modeling, due to its refreshing workflow, modern UI and cross-compatibility with Blender. It is constantly updated and is currently sitting next to Rhino in terms of capabilities.

DIGITAL SKETCHING

solidworks
basic cad modeling

fusion
basic cad modeling

AI TOOLS
CONCEPT ITERATION BOOSTER

Alias
NURBS & SUBD SURFACING

Keyshot
Product rendering

GFM Editor (DISCONTINUED)
BLENDER addon for car modelers
Custom Python script offering a suite of shortcuts designed to facilitate on-the-go editing of complex surface models with intricate details.











































